Augmented Reality (AR) Industry 2020 Opportunities, Challenges, Trends, Size, Market Dynamics and Forecast to 2024

 Augmented Reality (AR)

Global “Augmented Reality (AR) Market” report forecast 2020-2024 investigate the market size, manufactures, types, applications and key regions like North America, Europe, Asia Pacific, Central & South America and Middle East & Africa, focuses on the consumption of Augmented Reality (AR) in these regions. This report also studies the global Augmented Reality (AR) market share, competition landscape, status share, growth rate, future trends, market drivers, opportunities and challenges, sales channels and distributors.

About Augmented Reality (AR):

  • Augmented Reality (AR) is an interactive experience of a real-world environment whereby the objects that reside in the real-world are “augmented” by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.[1] The overlaid sensory information can be constructive (i.e. additive to the natural environment) or destructive (i.e. masking of the natural environment) and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment.[2] In this way, augmented reality alters one’s ongoing perception of a real world environment, whereas virtual reality completely replaces the user’s real world environment with a simulated one.[3][4] Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.

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    Augmented Reality (AR) Market Manufactures:

  • Google
  • Microsoft
  • Vuzix
  • Samsung Electronics
  • Oculus VR
  • Eon Reality
  • Infinity Augmented Reality
  • Magic Leap
  • Blippar
  • Daqri
  • HTC
  • Playstation
  • Avegant
  • OSVR
  • Zeiss
  • Visus
  • FOVE
  • StarVR

    Augmented Reality (AR) Market Types:

  • Augmented Reality Glasses
  • Augmented Reality Display
  • Other

    Augmented Reality (AR) Market Applications:

  • Game
  • Medical
  • Aerospace & Defence
  • Others

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    Scope of this Report:

  • This report focuses on the Augmented Reality (AR) in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.
  • The Asia-Pacific augmented reality industry accounted for over 19% in 2015, growing at a CAGR of over 80% from 2016 to 2024. China is expected to drive the regional growth with the increasing investments in AR devices and software. The mobile AR market in China is driven by the proliferation of the smartphone industry. Local vendors such as Renren, Tencent and Baidu have invested in the technology and are expected to launch numerous mass-consumer apps that is projected to determine high level of penetration among the customers.
  • The content of the study subjects, includes a total of 15 chapters:

    • Chapter 1, to describe Augmented Reality (AR) product scope, market overview, market opportunities, market driving force and market risks.
    • Chapter 2, to profile the top manufacturers of Augmented Reality (AR), with price, sales, revenue and global market share of Augmented Reality (AR) in 2017 and 2018.
    • Chapter 3, the Augmented Reality (AR) competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
    • Chapter 4, the Augmented Reality (AR) breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2014 to 2019.
    • Chapter 5, 6, 7, 8 and 9, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2014 to 2019.
    • Chapter 10 and 11, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2014 to 2019.
    • Chapter 12, Augmented Reality (AR) market forecast, by regions, type and application, with sales and revenue, from 2019 to 2024.
    • Chapter 13, 14 and 15, to describe Augmented Reality (AR) sales channel, distributors, customers, research findings and conclusion, appendix and data source.

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    Table of Contents of Augmented Reality (AR) Market:

    1 Market Overview

    1.1 Augmented Reality (AR) Introduction

    1.2 Market Analysis by Type

    1.2.1 Type 1

    1.2.2 Type 2

    1.3 Market Analysis by Applications

    1.3.1 Application 1

    1.3.2 Application 2

    1.4 Market Analysis by Regions

    1.4.1 North America (United States, Canada and Mexico)

    1.4.2 Europe (Germany, France, UK, Russia and Italy)

    1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

    1.4.4 South America, Middle East and Africa

    1.4.4.5 Turkey Market States and Outlook (2014-2024)

    1.5 Market Dynamics

    1.5.1 Market Opportunities

    1.5.2 Market Risk

    1.5.3 Market Driving Force

    2 Manufacturers Profiles

    2.1 Manufacture

    2.1.1 Business Overview

    2.1.2 Augmented Reality (AR) Type and Applications

    2.1.2.1 Product A

    2.1.2.2 Product B

    2.1.3 Manufacture Augmented Reality (AR) Sales, Price, Revenue, Gross Margin and Market Share (2017-2018)

    3 Global Augmented Reality (AR) Sales, Revenue, Market Share and Competition by Manufacturer (2017-2018)

    3.1 Global Augmented Reality (AR) Sales and Market Share by Manufacturer (2017-2018)

    3.2 Global Augmented Reality (AR) Revenue and Market Share by Manufacturer (2017-2018)

    3.3 Market Concentration Rate

    3.3.1 Top 3 Augmented Reality (AR) Manufacturer Market Share in 2018

    3.3.2 Top 6 Augmented Reality (AR) Manufacturer Market Share in 2018

    3.4 Market Competition Trend

    13 Sales Channel, Distributors, Traders and Dealers

    13.1 Sales Channel

    13.1.1 Direct Marketing

    13.1.2 Indirect Marketing

    13.1.3 Marketing Channel Future Trend

    13.2 Distributors, Traders and Dealers

    14 Research Findings and Conclusion

    15 Appendix

    15.1 Methodology

    15.2 Data Source

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